

Pay attention to bend lines (the curve of the rib cage, etc.) as those angles and lines are crucial to creating a figure that doesn't look like it has dislocated body parts.As a fashion designer you should always remember that clothes are made to be worn by real people.Draw the waist as a horizontal line that’s shorter than the shoulder and hips lines. It’s common to sketch the shoulders and hips tilted in opposite directions, in a position called contrapposto, or counterpose.The torso should measure about two heads in length. Notice how the waist is smaller than the lower portion of the body and hips. Refer to pictures of models in magazines or advertisements for reference. When you’re finished, the torso should look like a normal torso you would see on a body.As with a real human body, the shoulders should be the same width as the hips, or the top of the pelvic box.

The torso should extend upwards, bending in the midway at the waist and extending out again at the shoulder.

Extend the torso lines upward from the two corners of the pelvic square. Don’t worry too much about creating an accurate-looking model or adding features to the face.ĭraw the torso and shoulders.
